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![]() ![]() ![]() You can then use that parameter value to pass the entity id to the effect, and the effect can read it using matchSpecial -> parameter1 Parameterized aspects work by literally doing a find/replace in the aspect json itself, so when creating a parameterized aspect, use a parameter name that's unique, and then define the parameter in the parameters section. Aspects can be parameterized, which looks like this: "boss_knockbackMelee|6|6+1d3". ![]()
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